Super mario 64 hd texture pack kaze1/27/2024 It is also worth mentioning that the NTSC-U version runs at a higher Framerate than PAL (30FPS vs 25FPS)įor best quality you can increase the size of the rendering window (instead of stretching the window after it is already rendered) but it requires a third-party software called Sizer4.0, if you're still interested follow this step by step guide:ġ.To "remove" the black borders around the screen check out the guide below. Enable CPU-clock-override (Config -> Advanced) and set it to a high value to reduce stuttering (I used 250%, only works if your system has enough performance).a pixel is either completly solid or transparent with no in-between) This is because Paper Mario 64 textures most of time can only utilize a binary alpha-channel (i.e. I HIGHLY recommend using some kind of Anti-Aliasing (ideally SSAA, but if your system can't handle that use FXAA).Enable "Load Custom Textures" & "Prefetch Custom Textures" in Dolphin (Graphics -> Advanced).Use a recent development version of dolphin.Download & extract the texture pack and place it to "C:\Users\UserName\Documents\Dolphin Emulator\Load\Textures\NAE" ( "~/.local/share/dolphin-emu/Load/Textures/NAE" on Linux).Requirements & Recommendations ( *Please Read*): The map and a few backgrounds are missing as well.Īpart from that there should hardly miss any texture. A very small amount of textures would require to include an insane amount of duplicates in the texture pack and are missing because of that.
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